STM32F103 USART3串口使用DMA接收不定长数据和DMA中断发送

一、前言

        使用DMA通信的好处是,不占用单片机资源(不像普通串口中断,发送一个字节触发一次中断,发送100个字节触发100次中断;接收一个字节触发一次中断,接收200个字节触发200次中断),数据接收完毕触发一次DMA中断;发送数据完毕触发一次DMA中断。

        下图是STM32F103单片机DMA通道关系图。

  

从上表可以观察到,串口使用DMA的对应关系如下:

  USART1-RX使用DMA1的channel5

   USART1-TX使用DMA1的channel4

                USART2-RX使用DMA1的channel6

                USART2-TX使用DMA1的channel7

                USART3-RX使用DMA1的channel3

                USART3-TX使用DMA1的channel2

                UART4-RX使用DMA2的channel3

                UART4-TX使用DMA2的channel5

#define USART3_DMA_RX_BUFFER_MAX_LENGTH        (255)
#define USART3_DMA_TX_BUFFER_MAX_LENGTH        (255)
uint8_t USART3_DMA_RX_Buffer[USART3_DMA_RX_BUFFER_MAX_LENGTH];
uint8_t USART3_DMA_TX_Buffer[USART3_DMA_TX_BUFFER_MAX_LENGTH];

  1、USART3  TX DMA初始化程序

void USART3_DMA_Tx_Configuration(void)
{
	DMA_InitTypeDef  DMA_InitStructure;
	
	
	RCC_AHBPeriphClockCmd(RCC_AHBPeriph_DMA1 , ENABLE);						//DMA1时钟使能
	DMA_DeInit(DMA1_Channel2);
	DMA_InitStructure.DMA_PeripheralBaseAddr = (uint32_t)&USART3->DR;		//DMA外设地址
    DMA_InitStructure.DMA_MemoryBaseAddr = (uint32_t)USART3_DMA_TX_Buffer;	//发送缓存指针
    DMA_InitStructure.DMA_DIR = DMA_DIR_PeripheralDST;						//传输方向
    DMA_InitStructure.DMA_BufferSize = USART3_DMA_TX_BUFFER_MAX_LENGTH;		//传输长度
    DMA_InitStructure.DMA_PeripheralInc = DMA_PeripheralInc_Disable;		//外设递增
    DMA_InitStructure.DMA_MemoryInc = DMA_MemoryInc_Enable; 				//内存递增
    DMA_InitStructure.DMA_PeripheralDataSize = DMA_PeripheralDataSize_Byte;	//外设数据宽度:BYTE
    DMA_InitStructure.DMA_MemoryDataSize = DMA_MemoryDataSize_Byte;			//内存数据宽度:BYTE
    DMA_InitStructure.DMA_Mode = DMA_Mode_Normal;							//循环模式:否//(注:DMA_Mode_Normal为正常模式,DMA_Mode_Circular为循环模式)
    DMA_InitStructure.DMA_Priority = DMA_Priority_VeryHigh; 				//优先级:高
    DMA_InitStructure.DMA_M2M = DMA_M2M_Disable; 							//内存:内存(都)
	DMA_Init(DMA1_Channel2 , &DMA_InitStructure);							//初始化DMA1_Channel2
	DMA_ClearFlag(DMA1_FLAG_GL2);
	DMA_Cmd(DMA1_Channel2 , DISABLE); 										//开启DMA传输
}

2、USART3  RX DMA初始化程序

void USART3_DMA_Rx_Configuration(void)
{
	DMA_InitTypeDef  DMA_InitStructure;

	
	RCC_AHBPeriphClockCmd(RCC_AHBPeriph_DMA1 , ENABLE);						//DMA1时钟使能
    DMA_DeInit(DMA1_Channel3);  		
	DMA_InitStructure.DMA_PeripheralBaseAddr = (uint32_t)(&USART3->DR);
    DMA_InitStructure.DMA_MemoryBaseAddr = (uint32_t)USART3_DMA_RX_Buffer;	//接收缓存指针    
    DMA_InitStructure.DMA_DIR = DMA_DIR_PeripheralSRC;                    
    DMA_InitStructure.DMA_BufferSize = USART3_DMA_RX_BUFFER_MAX_LENGTH;		//缓冲大小
    DMA_InitStructure.DMA_PeripheralInc = DMA_PeripheralInc_Disable;       
    DMA_InitStructure.DMA_MemoryInc = DMA_MemoryInc_Enable;                
    DMA_InitStructure.DMA_PeripheralDataSize = DMA_PeripheralDataSize_Byte; 
    DMA_InitStructure.DMA_MemoryDataSize = DMA_MemoryDataSize_Byte;        
    DMA_InitStructure.DMA_Mode = DMA_Mode_Normal;							//(注:DMA_Mode_Normal为正常模式,DMA_Mode_Circular为循环模式)                           
    DMA_InitStructure.DMA_Priority = DMA_Priority_VeryHigh;               
    DMA_InitStructure.DMA_M2M = DMA_M2M_Disable;                           
    DMA_Init(DMA1_Channel3, &DMA_InitStructure);            
    DMA_ClearFlag(DMA1_FLAG_GL3);                              
    DMA_Cmd(DMA1_Channel3 , ENABLE);  
}

3、USART3  启动DMA发送初始化程序

void USART3_DMA_Begin_Send(uint8_t *send_buffer , uint16_t nSendBytes)
{		
	if (nSendBytes < USART3_DMA_TX_BUFFER_MAX_LENGTH)
	{
		memcpy(USART3_DMA_TX_Buffer , send_buffer , nSendBytes);
		DMA_Cmd(DMA1_Channel2 , DISABLE);                    				//关闭DMA传输
		DMA_SetCurrDataCounter(DMA1_Channel2 , nSendBytes);  				//数据传输量
		DMA_Cmd(DMA1_Channel2 , ENABLE);               						//开启DMA传输
	}
}

4、USART3  DMA方式端口初始化程序(包含DMA配置)

//
//DMA中断方式
//
void USART3_Configuration(void)
{
	GPIO_InitTypeDef GPIO_InitStructure;
	USART_InitTypeDef USART_InitStructure;

	
	// config USART3 clock
	RCC_APB1PeriphClockCmd(RCC_APB2Periph_GPIOB | RCC_APB1Periph_USART3, ENABLE);

	// Configure USART3 Tx (PB.10) as alternate function push-pull 
	GPIO_InitStructure.GPIO_Pin = GPIO_Pin_10;
	GPIO_InitStructure.GPIO_Mode = GPIO_Mode_AF_PP;
	GPIO_InitStructure.GPIO_Speed = GPIO_Speed_50MHz;
	GPIO_Init(GPIOB, &GPIO_InitStructure);    				//	PB.10
	
	// Configure USART3 Rx (PB.11) as input floating 
	GPIO_InitStructure.GPIO_Pin = GPIO_Pin_11;
	GPIO_InitStructure.GPIO_Mode = GPIO_Mode_IN_FLOATING;
	GPIO_Init(GPIOB, &GPIO_InitStructure);					//	PB.11
	
	// USART3 mode config
	USART_InitStructure.USART_BaudRate = 57600;				//USR-WIFI232-B2(WIFI)默认使用57600
	USART_InitStructure.USART_WordLength = USART_WordLength_8b;
	USART_InitStructure.USART_StopBits = USART_StopBits_1;
	USART_InitStructure.USART_Parity = USART_Parity_No ;
	USART_InitStructure.USART_HardwareFlowControl = USART_HardwareFlowControl_None;
	USART_InitStructure.USART_Mode = USART_Mode_Rx | USART_Mode_Tx;
	USART_Init(USART3, &USART_InitStructure);
	
	//CPU的小缺陷:串口配置好,如果直接Send,则第1个字节发送不出去如下语句解决第1个字节无法正确发送出去的问题
	//USART_ClearFlag(UART4, USART_FLAG_TC);     				//清发送完成标志,Transmission Complete flag  	
	//USART_ITConfig(UART4, USART_IT_RXNE, ENABLE);
	//USART_Cmd(UART4, ENABLE);
	
	USART_Cmd(USART3, ENABLE);
	USART_ClearFlag(USART3, USART_FLAG_TC); //清除发送完成标志	
	while (USART_GetFlagStatus(USART3, USART_FLAG_TC) == RESET);//等待空闲帧发送完成后再清零发送完成标志(警告:如果不使能USART_Mode_Tx,会导致单片机在这里死机)
	USART_ClearFlag(USART3, USART_FLAG_TC);	//清除发送完成标志

    USART_ITConfig(USART3, USART_IT_RXNE, DISABLE);
	USART_ITConfig(USART3, USART_IT_TXE, DISABLE);
	USART_ITConfig(USART3, USART_IT_IDLE, ENABLE);
	USART_ITConfig(USART3, USART_IT_TC, ENABLE);
	USART_DMACmd(USART3 ,   USART_DMAReq_Tx,ENABLE);
	USART_DMACmd(USART3 ,   USART_DMAReq_Rx,ENABLE);
	
//错误:
//1、以下情况初始化STM32F013VC单片机串口3,则单片机会死机
//	USART_ClearFlag(USART3, USART_FLAG_TC); //清除发送完成标志	
//	while (USART_GetFlagStatus(USART3, USART_FLAG_TC) == RESET);	//等待空闲帧发送完成后再清零发送完成标志(警告:如果不使能USART_Mode_Tx,会导致单片机在这里死机)
//	USART_ClearFlag(USART3, USART_FLAG_TC);	//清除发送完成标志
//	USART_Cmd(USART1, ENABLE);
//正确:
//2、以下情况初始化STM32F013VC单片机串口3,则正常运行
//	USART_Cmd(USART3, ENABLE);
//	USART_ClearFlag(USART3, USART_FLAG_TC); //清除发送完成标志	
//	while (USART_GetFlagStatus(USART3, USART_FLAG_TC) == RESET);	//等待空闲帧发送完成后再清零发送完成标志(警告:如果不使能USART_Mode_Tx,会导致单片机在这里死机)
//	USART_ClearFlag(USART3, USART_FLAG_TC);	//清除发送完成标志
//总结:
//3、因此USART_Cmd(USART3, ENABLE);必须放在while (USART_GetFlagStatus(USART3, USART_FLAG_TC) == RESET);前面执行
}

5、USART3   DMA中断接收和DMA中断发送

//
//DMA中断方式
//
void USART3_IRQHandler(void)
{
	uint16_t ch;
	uint8_t Buffer[10];	
	BaseType_t xHigherPriorityTaskWoken = pdFALSE;
	
	
	if (USART_GetITStatus(USART3,USART_IT_IDLE) != RESET)
	{		
		USART_ClearITPendingBit(USART3 , USART_IT_IDLE);	//必须先清除总线空闲中断标识,然后读一下数据寄存器,DMA接收才会正确(先读SR,然后读DR才能清除空闲中断标识)注意:这句必须要,否则不能够清除中断标志位。
		ch =  USART_ReceiveData(USART3);					//必须先清除总线空闲中断标识,然后读一下数据寄存器,DMA接收才会正确(先读SR,然后读DR才能清除空闲中断标识)注意:这句必须要,否则不能够清除中断标志位。

		DMA_Cmd(DMA1_Channel3 , DISABLE); 					//关闭DMA,防止处理其间有数据
		DMA_ClearFlag(DMA1_FLAG_GL3 | DMA1_FLAG_TC3 | DMA1_FLAG_HT3 | DMA1_FLAG_TE3);
		ch = USART3_DMA_RX_BUFFER_MAX_LENGTH - DMA_GetCurrDataCounter(DMA1_Channel3);
		if (ch > 0)
		{
			//MB_USART3.Outtime_mark = TRUE;
			MB_USART3.receCount = ch;
			memcpy(MB_USART3.mscomm_buffer , USART3_DMA_RX_Buffer , MB_USART3.receCount);
		}
		DMA_SetCurrDataCounter(DMA1_Channel3 , USART3_DMA_RX_BUFFER_MAX_LENGTH);
		DMA_Cmd(DMA1_Channel3, ENABLE);
		//-----------------------------------------------
		//由于USART3使用DMA通信,所以不需要3.5字符静止时间
		//-----------------------------------------------
		//TIM_Cmd(TIM1, DISABLE);
		//TIM_SetCounter(TIM1, 0x00);
		//TIM_Cmd(TIM1, ENABLE);
		
		//xSemaphoreGiveFromISR(xSemaphoreMODBUS, &xHigherPriorityTaskWoken);//发送同步信号
		//如果xHigherPriorityTaskWoken = pdTRUE,那么退出中断后切到当前最高优先级任务执行
		//portYIELD_FROM_ISR(xHigherPriorityTaskWoken);		
		
		Buffer[0] = 1;
		xQueueSendToBackFromISR(xQueue , Buffer , &xHigherPriorityTaskWoken);
		portYIELD_FROM_ISR(xHigherPriorityTaskWoken);   		
	}
	else if (USART_GetITStatus(USART3,USART_IT_TC)!= RESET) 
	{
		USART_ClearITPendingBit(USART3, USART_IT_TC);				
		DMA_ClearFlag(DMA1_FLAG_GL2 | DMA1_FLAG_TC2 | DMA1_FLAG_HT2 | DMA1_FLAG_TE2);
		DMA_SetCurrDataCounter(DMA1_Channel2 , 0);
	}	
} 

6、主程序

void main(void)
{
    USART3_Configuration();
	USART3_DMA_Tx_Configuration();
	USART3_DMA_Rx_Configuration();
    
    while (1)
    {
          //在合适的时候调用USART3_DMA_Begin_Send(uint8_t *send_buffer , uint16_t nSendBytes)
          // 通过DMA中断方式将数据发送出去
    }
} 

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